(Second video was muuuch better with this regard) Trying to look at helicopters while your camera flicks around and the footsteps overpower your speaking was just disorienting. Game sounds are way too loud and your voice level is too low. Initial thoughts, way too long intro with you just twitching around in game. Rye - Informing me of the term Helocast, and suggesting to add in hover inserts/extractsįlintlocke - Telling me the difference between chaffe and flares, as well as a few other minor issues in the guide Edited Apby KingScuba Strangepete - Making hell Heli and allowing me to publicize it in my guide Maximum Rates of Accel and DecelerationÄr. The Differences Between Various Helicopters Video 1 is vocal information for Part 1 of the written guide, Part 2 is actual Demonstration and tips, Part 3 is a few practice routes for you. I have included times for each chapter and maneuver inside of my videos, so just expand the information and you should be able to navigate easily. I've tried my best to keep it short and simple, but each video is about 1 hour long. This guide delves into Arma footsoldier basics, such as being able to read your compass, map, and diving all the way into every common maneuver and radio speak you should expect to use in this game. This guide is made to take a completely new ARMA player from ignorance to competence ASAP.
This guide is meant to be a comprehensive look at all aspects of flying a rotary vehicle in Arma 3. Generally speaking, you can take everything in my guide and shift to other simulators, obviously you'll have to learn a few more things though. Hello all, I've begun making a helicopter guide to cover the ins and outs of arma.